This page is hosted by |
|
|
Slaves |
Converts |
Fishing Boat (Naval) |
Blockade Runner (Naval) |
Skill Levels (Units)
Slaves:Can be bought and traded for in Africa. This means when ever a ship sails off the map the Player will be asked where they want the ship to go. (Perhaps we can have the Home Country be the default port and a ship will only go to Africa if the Player uses the Orders Menu to select that as a destination.) Slave possiblities:
Converts:Converts will be able to be used in a number of skills (Missionary, Scout, Soldier, etc.). They also can be educated. However they maintain their Convert status. (Convert Missionary, Convert Scout, Convert Farmer, Convert Tobacco Farmer, etc.). As a Scout, a Convert is better at dealing with the native tribes, at the same time it is less effective with dealing with the European Powers. Fishing Boat (Naval):A sloop used to harvest the off-shore Fisheries. Blockade Runner (Naval):Used to smuggle goods to either Foreign Colonies or their Home Ports. It can be used even before Witt allows trade with Foreign Powers. (It can also smuggle goods under a Boycott.). Skill Levels (Units):There will now be an intermediate skill level in most categories. This will be a general skill from which the more specialized experts will be taught/trained. |